Spark: Skypiea Island
Platformer · Level Design
A floating-island platforming level inspired by Spyro, built on the Spark project in Unreal Engine 4.
My part: level design, puzzles, combat spaces, lighting and game design.
What I did
- Took the level through the full workflow: documentation, blockout, set dressing
- Built the puzzles and gameplay objects in Blueprints, including wind tunnels and the final puzzle
Design highlights
- Wind tunnels carry players to hidden parts of the map
- Winding stairways lengthen the route without enlarging the map
- Hidden boss fights reward players who explore
In the level