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Retrovirus

2022 · Team project at CEA · 2 weeks · Unity

2D Puzzle Platformer · Level & Puzzle Design

Gameplay

Retrovirus is a 2D puzzle-platformer where you play a virus fighting its way to the cell's nucleus, mutating, dodging deadly obstacles and solving puzzles on the way.

My role: level and puzzle designer. Built in two weeks for the Rapid Prototyping course at the Centre for Entertainment Arts.

What I focused on

In the level

The whole of Level 1: blue cell walls forming a maze of platforms, notes marking each puzzle.
Level 1 layout.
The virus next to a sign reading 'Heavy variant can push and move objects', beside an orange barrier.
The Heavy mutation lets the player push and move objects.
A passage of cell walls with a pushable block, orange spike strips and a vertical barrier.
Level 2: a block on a ledge above a gap lined with orange hazards.
Level 2: a long horizontal tunnel with a narrow ledge and hazards below.