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CoreUndead

2024 · Solo project · 5 weeks · UEFN

Action Adventure / Shooter · Game Design, Level Design, Combat Design, Set Dressing, Lighting

Gameplay trailer

CoreUndead is a single-player fantasy shooter and my first complete game in UEFN (Unreal Editor for Fortnite). I took it from the first design document all the way to a published, playable island.

What I did

Design highlights

The player stands in a dark field, looking toward the glowing purple cube floating above the level.
The final cube is visible from everywhere, guiding players to the next objective.
A stone path leading to a large iron gate between high walls, under a purple night sky.
The skull gate frames the route into the next area.
The player beneath a huge tree with glowing orange leaves, flanked by hedges and lanterns.
Special trees act as landmarks around the level.
A courtyard scattered with red leaves, a crashed structure glowing under a purple sky.
Set dressing and lighting build the haunted mood.